Video Cinematic.
Camera Movement by Cairo.
Character Animation, Rigging and Texture Implementation by myself.
Additional Cinematic by Myself.
Cave entrance added to enhance presentation.
Additional cinematic to show props in context.
Set Dressing UE4 Blueprint created by me.
This is the environment made for the January team collaboration hosted by Beyond Extent!
The theme was magical hideout. We created a shrine dedicated to a powerful Lich.
I had a great time working with the others and working on the scene together with them.
My main focus in the challenge was creating props to fill the scene and some other larger assets like the fire braziers.
It was a good learning experience, diving into all sorts of things from creating a blueprint to generate the set dressing randomly, POM materials lighting my end shots to the final presentation rigging and animating the arms to present the scene to the best I could.
I'm happy with how the props all came together and the overall scene looks super nice,
This was over 4 weeks and It was a pleasure working with
https://www.artstation.com/cairog
https://www.artstation.com/samryanfecitt
https://www.artstation.com/luismesquita
https://www.artstation.com/mahaweilo
https://www.artstation.com/ryan_lopez